Alfonso Cuaron\'s Sandra Bullock, George Clooney space drama “Gravity†has received 10 Oscar nominations, including Best Picture, was partly shot in 3D, but it was converted to the format from 2D by Prime Focus India.
February 18th, 2014
Alfonso Cuaron's Sandra Bullock, George Clooney space drama “Gravity” has received 10 Oscar nominations, including Best Picture, was partly shot in 3D, but it was converted to the format from 2D by Prime Focus India. For creating space spectacle 400 technicians from the Indian branch of Prime Focus, a company that specializes in rendering visual effects, animation and 3D-conversion, worked tandem with teams from London and Los Angeles.
He says "The long, unbroken, floating camera-shots which Cuaron worked on translated spectacularly well in space, and led to us producing the longest continuous shot that we believe has ever been converted - 15,531 frames, or 10 minutes 47 seconds of screen-time".
Nickelodeon Announces 2014 Animated Shorts Program
Nickelodeon is accepting submissions for the 2014 global Animated Shorts Program, which is designed to identify and develop new and up-and –coming animation talent around the globe.
VFX Legion A Pioneering Remote Company Launches A Full Scale BC Division with Expanded Capabilities
Building on Years of Experience Working with Its Growing Global Collective of Home-Based, Remote-Savvy Artists, the New Division Provides Upgraded Capabilities
Phenakistoscope (1831) A phenakistoscope disc by Eadweard Muybridge (1893).The phenakistoscope was an early animation device. It was invented in 1831 simultaneously by the Belgian Joseph Plateau and the Austrian Simon von Stampfer. It consists of a disk with a series of images, drawn on radii evenly spaced around the center of the disk. Slots are cut out of the disk on the same radii as the drawings, but at a different distance from the center. The device would be placed in front of a mirror and spun. As the phenakistoscope is spun, a viewer would look through the slots at the reflection of the drawings which would only become visible when a slot passes by the viewer's eye. This created the illusion of animation.