Nick and Toonz animation have come together to give kids Pakdam Pakdai - A chase comedy, that is a rollicking adventure between a friendly but gullible dog Doggy Don, and the three naughty mice that live in his house - Chotu, Lambu and Motu.
January 20th, 2014
Nick and Toonz animation have come together to give kids Pakdam
Pakdai - A chase comedy, that is a rollicking adventure between a
friendly but gullible dog Doggy Don, and the three naughty mice that
live in his house - Chotu, Lambu and Motu. Doggy Don is aided in his
futile but fun attempts to defeat the mice by his older brother Colonel,
an ex-army dog who is smarter than Doggy Don, but not as smart as the
three mice. Here every story and every character would deal with some or
the other kind of mischief and also it would get involved in various
havoc and make sure that Doggy Don and Colonel s Life are in panic. The
mischief would include various deeds like Stealing Doggy Don s food and
setting Fire to the house. The mouse is more to handle it can move a
furlong to make irk of the dogs.
The CEO of
Toonz Animation India Mr. P. JayaKumar said that they have enjoyed a
lot while making of this show, and hope that kids would also enjoy this
show to a maximum Extent as they have enjoyed while making of that show.
Nina
Elavia Jaipuria, Executive Vice President & Business Head, Kids
Cluster, Viacom 18 Media Pvt Ltd, said that Nick continues to create a
hilarious Indian Chase based on the Evergreen kids favorite game.
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Phenakistoscope (1831) A phenakistoscope disc by Eadweard Muybridge (1893).The phenakistoscope was an early animation device. It was invented in 1831 simultaneously by the Belgian Joseph Plateau and the Austrian Simon von Stampfer. It consists of a disk with a series of images, drawn on radii evenly spaced around the center of the disk. Slots are cut out of the disk on the same radii as the drawings, but at a different distance from the center. The device would be placed in front of a mirror and spun. As the phenakistoscope is spun, a viewer would look through the slots at the reflection of the drawings which would only become visible when a slot passes by the viewer's eye. This created the illusion of animation.